Firstly, that I think light oneshots and crunch or narrative heavy longer campaigns have a substantial qualitative difference.
True. I'm really not sure how someone could get introduced to them, though.
I used to agree WRT D&D being a good game to introduce things, but I'm increasingly opposed, for a couple of reasons.
Your reasons do make sense. My main problem is that I'm not actually familiar (in practice) with much fantasy roleplaying other than D&D. If I'd played it, I'd probably suggest that new players start with Dungeon World – but I'm a bit limited in only having read about it.
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True. I'm really not sure how someone could get introduced to them, though.
I used to agree WRT D&D being a good game to introduce things, but I'm increasingly opposed, for a couple of reasons.
Your reasons do make sense. My main problem is that I'm not actually familiar (in practice) with much fantasy roleplaying other than D&D. If I'd played it, I'd probably suggest that new players start with Dungeon World – but I'm a bit limited in only having read about it.