deird1: Fred looking pretty and thoughful (Default)
deird1 ([personal profile] deird1) wrote 2020-10-25 10:39 pm (UTC)

5e has its merits. It seems to work well for a low-level adventuring party that is not dungeon crawling. But not much else.


Cortex Prime wants you to add together three different things. So, for instance, a stat, a skill, and a relationship. Or a skill, a thing you value, and a toolkit. (Clark Kent might be shifting a giant rocket out of the way before it crashes into a building that Jimmy Olsen is in. So you add together Clark's "heroism" value, his "Jimmy Olsen" relationship, and his "physical" stat.)

The thing is, it's all customisable, so you decide what things you think are important for affecting rolls. For Stargate, I'm contemplating a fairly standard Stat/Skill thing, but also having Mission Objectives, like "protecting the Earth" and "exploring the Galaxy" and "defeating the Goa'uld". Because I think Teal'c (for example) is likely to put far more effort into something that will directly hurt the Goa'uld than he is into anything else, and this should be affected by his dice rolls.

The system also allows for a wider spread of social abilities, rather than having everything crammed into the Charisma score. I'd like to use different Stats to reflect what the characters are trying to do with the conversation - so high Willpower PCs would be good at intimidation, and high Intelligence PCs could do negotiation or deception, and high Presence PCs could do persuasion or charm... and so on.

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